New Diablo PTR Patch 2.6.0 45183

Necromancer Changes

The Necromancer is now live again on the Beta server! For the following changes, please remember there may be errors and all changes might not be reflected.

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  • Blood is Power Blood isIs Power
    • stat : Every 5% healthLife lost will reduce all remaining cooldowns by 1%.
  • Life From Death Life Fromfrom Death
    • stat : Consuming a corpse has a 20% chance to spawn a Health Globehealth globe.
  • Draw Life Increases your Health RegenLife regeneration by 10% for each enemy within 20 yards.
  • Blood For Blood Blood Forfor Blood
  • Fueled By Death Fueled Byby Death
    • stat : Consuming a corpse increases your runmovement speed by 3% for 5 seconds. This effect can stack up to 10 times.
  • Swift Harvesting Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%.
  • Serration Bone Spikes, Bone Spear, and Bone Spirit deal 1% increased damage for every 2 yard betweenyards from you, up to a maximum of 15%.
  • Rathma's Shield You cannot lose life for 4 seconds after using Land of the Dead, Army of the Dead andor Simulacrum.
  • Bone Prison Bone Spear, Bone Spikes, and Bone Spirit have a 10% chance to trap enemies in a Bone Prison for 3 seconds.
  • (PH) Exploit Weakness (PH) Exploit Weakness
  • Bone Spear
    • Teeth : Launches 5Launch razor sharp teeth that deal 300% weapon damage to enemies in front of you.
  • Corpse Explosion Target an area exploding all corpses within 11 yards dealing 150250% weapon damage to enemies within 20 yards.
    • Close Quarters : Now explodes corpses close to you, dealing 200325% weapon damage to enemies within 20 yards.
  • Army of the Dead Cooldown: 120 seconds / Raise a massive skeletal army to pummel the targeted location dealing 300012000% weapon damage in a 15 yard radius.
    • CatatonicBlighted Grasp : HandsSkeletal hands raise from the ground and immobilizedamaging enemies in placewithin 15 yards for 14000% weapon damage as Poison. Lasts 5 seconds.
    • Frozen Army : Weapon damage increased to 3600% and they attack allThe army tramples enemies in a line. Damage turns into Cold.
    • Unconventional Warfare : Skeletons will rise from the ground and attack random targets for 50000% total weapon damage as Physical over 4 seconds.
    • (PH) Death Valley : The skeletal army knocks all effected enemies towards the center.
    • Dead Storm : Raise a storm of the dead that surround you damaging enemies for 200015500% weapon damage over 5 seconds.
  • Corpse Lance Target an enemy to summon projectiles from nearby corpses that cause 750900% weapon damage to the target.
    • Blood Lance : Spend 5% of your total health to launch an additional lance from yourself towards the target that deals 250300% weapon damage.
  • Revive
    • Recklessness : Revived minions deal an additional 15015% damage but last 5 seconds. Damage dealt is turned into Cold.
  • Bone Armor
  • Land of the Dead Cooldown: 120 seconds / All corpse skills can be used at will for 510 seconds.
    • Plaguelands : Land of the Dead deals up to 500010000% weapon damage to enemies over its duration.

Set and Legendary Passive Changes and Item Descriptions

We will be updating soon with more.

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Item Passives / Set bonuses